AI Learning Hub

– Gamified Learning – Accessibility – Storytelling and Reading Companions – Social-Emotional Learning (SEL) – Augmented Reality (AR) and Virtual Reality (VR) =- Interactive Learning Tools – Personalized Learning – Parent and Teacher Support
Monthly Revenue
$ 0
Monthly Profit
$ 0
Funding Required
$ 0
Market Size
10000 0

Problem Statement

With the emergence and advancement of new technologies, offering AI learning services will help an LDC to elevate the education of the locals

Solution Statement

Establish a remote center hub in the LDCs

Customer Profile

  • Location

    Our Audience are from Macao

  • Age Group

    We are targeting people from Under 18

  • Income Level

    Low Income

  • Buying Habits

    Habitual Buying (Little Thoughts on Products)

  • Technology Usage

    No Technology User (Prefers Physical Shopping)

  • Paint Points

    Inconvenience in using the product, High Cost of Repeat Purchases

Evaluation of Business with

SWOT ANALYSIS

Strengths

Weakness

Opportunity

Threats

Competitor Analysis

ABC School of Technology

Competitive Advantage

IT Learning School

Competitive Advantage

Learn All About Our Key Members

Meet The Partners

John Hazlett

CIO

Misti Potts

CFO

Tracy Adams

Country Managing Director

Marketing Strategies

Our Marketing Channels Include Google Ads, Social Media Ads, Events, Newspaper Ads
Establish a marketing team to execute the marketing strategies

Business Launch Strategy

Partnering with local govt agencies in targeted country and local schools

Financial Projections

Monthly Projections

Product Revenue

Monthly Revenue

No Data Found

Monthly Expense

Monthly Expense Breakdown

No Data Found

Monthly Revenue
$ 0
Monthly Profit
$ 0
Monthly Expense
$ 0
Funding Required
$ 0

Key Milestones

Launch the MVP

2024-08-08

Acquire first customers/users

2024-09-04

Establish partnerships with key players in the industry

2024-10-16

Develop and launch new features or products

2024-11-08